There’s good news and bad news! The good news first: BETA 1.1 has just been released, so go get it by clicking on the nice big green banner. Besides fixing a continuity error and an out of sync audio fragment, BETA 1.1 introduces 3 updated cutscenes with far less compression artifacts. I revised them by hand in a lenghty process in Photoshop. This being so time consuming is the reason for BETA 1.1: Improving all cutscenes will take a while and I wanted to publish all the stuff that’s already finished.
So what about the bad news? Well, as I’ve mentioned, it will take a while for all the cutscenes to be improved in this manner and I won’t be able to work much on the project within the next few month. This project is far from dead and I will start working on it again once I’ve got more free time.
Still, right now Warcraft Adentures is perfectly playable from start to finish without getting the feeling that something’s missing. And that’s something, isn’t it?
fixed audio – I had synced a short sentence from Thrall to the wrong mouth movement which is fixed in Beta 1.1 (Mix_complete27).
fixed continuity error – Thrall’s Frostwolf clan flag has been fixed. It now retains it’s blue color in all scenes (Mix_complete27).
improved image quality – numerous compression artifacts have been removed by hand (Mix_complete03, 11 and 24).
WHY ARE THE NEW FILES BIGGER THAN THE ORIGNAL ONES?
Reencoding video files always reduces image quality, but at least modern codecs can handle it. In this case I have to use an old compression format, smacker, which makes it far worse. In order to prevent this, I generated the new cutscenes without any (video)compression applied. I’m still using losless audio compression, though.
MY GAME WON’T WORK WITH THE NEW CUTSCENES! WHAT’S WRONG?
The new cutscenes need a newer smacker dll than the one the game originally came with. IllidanS4’s release already contains the new dll.
Now that the first beta is released, it’s time to think about the future. I’ve already fixed a small mistake in the ending cutscene, which will be included in the next release (beta 2): after having watched a video from Reidor I realized I had synced a short sentence from Thrall to the wrong mouth movement. Fixing it didn’t take long though. I’m pretty sure there will be more mistakes like this and I’ll try to fix them all for the next beta. But the next version will be more than just bugfixing.
For beta 1 I removed numerous compression artifacts in the intro and ending cutscene. For beta 2 my plan is to get rid of those artifacts in the other cutscenes as well. Right now I am working on Mix_complete11 and the difference is quite noticable. As you can see, there’s still much to do. No time to get lazy 🙂
A few users reported a black screen on Windows 10 while using IllidanS4’s 1.2 release. At first I could not reproduce the problem, but after having deleted and extracted the game to a different location I experienced the black screen as well.
The good news is, I’ve already found a solution. By using a different ddraw wrapper, in this case dgvoodoo2, the game works as before. I’m still not sure why this is happening in the first place, but honestly right now I don’t really care 🙂
You can download the wrapper from here or you can use my preconfigured and ready to use package by clicking on this link.
HOW TO USE
Extract the files to your Warcraft Adventures game folder and start the game.
Start dgVoodooSetup.exe (now in your Warcraft Adventures game folder) and make the following changes:
The time has come! My attempt of adding sound effects to the cutscenes of Warcraft Adventures – Lord of the Clans has reached it’s first intermediate goal: The first beta is ready for download!
The game had been leaked in 2016, completely playable but with missing sound effects in almost all cutscenes.
This package contains all 20 cutscenes, including 2 cutscenes not included in the original leak. A lot of work went into these files:
The audio has been synced, with noise filtering applied where necessary.
Fitting sound effects and music have been added (200+ sound effects, music from Warcraft Adventures and Warcraft 1 + 3).
Lots of compression artifacts have been removed by hand (intro and ending).
Two previously missing cutscenes, only available as a TV recording, have been carefully remastered by using deflickering filters, waifu upscaling and Photoshop editing.
Missing voices have been restored in the AMI intro by using the original script and TTS software.
HOW TO USE
Simply exctract the downloaded file and copy the extracted cutscenes into the cutscenes folder of your Warcraft Adventures game folder, overwriting the existing ones.
BIG THANKS TO Raidor for leaking the game and finding the missing cutscenes, IllidanS4 for providing the missing cutscenes, his feedback and the translation of the original script and Blizzard Entertainment for creating a truly unique game.
Warcraft Adventures is owned by Blizzard Entertainment. I do NOT own the game or it’s cutscenes. I’m simply doing this out of appreciation of this game. Therefore this package only contains the cutscenes, meant as a fanmade mod. I will never supply the whole game.